Several upgrades, each necessary to fix problem with the previous one. They could be separated, but at least this combination builds and works. It certainly needs a lot of testing, but I want to give it some exposure:
- Upgrade to LevelDB 1.7
- Switch to a native Windows LevelDB port (not anymore via Boost)
- Switch to MinGW-w64 (32-bit mode) for Windows builds, as the new Windows port required a more recent GCC/environment than provided by MinGW32.
- Switch to a 32-bit Precise image for Windows builds (which provides MinGW-w64 with GCC 4.6.3).
- Switch to Boost 1.52, as Boost 1.50's thread library doesn't build on MinGW-w64.