Move the mempool lock into CCoinsViewMemPool, since the existing code always manually locks the mempool (with the lock having same lifetime as the view!).
Move a call to CMempool::pruneSpent into CCoinsViewMemPool::GetCoins,
since CCoinsViewMemPool::GetCoins is called only once in the codebase,
followed by a call to pruneSpent with a TODO suggesting it be moved.